Showing posts with label mental ray. Show all posts
Showing posts with label mental ray. Show all posts

Tuesday, December 16, 2008

Car Shader Tests

So, this is my first attempt at doing a photorealisitc studio car rendering. I used mental ray for 3ds max for this image. The car is using shaders from the Arch & Design materials, as well as a Car Paint material build with mental ray.

A little post work, such as film grain and softening, and I think it's starting to take on a realistic appearance.

Click to view full resolution image


Click to view full resolution image