Tuesday, December 16, 2008

Car Shader Tests

So, this is my first attempt at doing a photorealisitc studio car rendering. I used mental ray for 3ds max for this image. The car is using shaders from the Arch & Design materials, as well as a Car Paint material build with mental ray.

A little post work, such as film grain and softening, and I think it's starting to take on a realistic appearance.

Click to view full resolution image


Click to view full resolution image


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